The newly released M3X gaming mouse is the latest gaming mouse from German gaming peripheral maker Raptor Gaming (being distributed by CompuExpert here in the United States). The M3X has a good feature set and it’s certainly comfortable, but a critical, physical design flaw quickly makes it irritating and annoying to use.
On paper, the M3X feature set is a good one and looks attractive at a $70 price point. The M3X is reminiscent of an improved, streamlined version of Rude Gameware’s Fierce 3200 gaming mouse. Here’s a rundown of the M3X’s technical specifications:
- Laser sensor capable of 8 different DPI pre-sets
- Top-mounted color-changing LED to indicate the DPI level
- Adjustable weight via 5 different weights that can be inserted into the mouse (ca. 110gr. – ca. 140gr.)
- Rubberized soft-touch surface
- 7 total (non programmable) buttons
- Additional sets of adhesive mouse sliders
- Cloth travel bag for the mouse and a smaller one for the weights
The top mounted LED changes color to indicate the DPI level (400DPI-4800DPI, which from lowest to highest is as follows: none-green-dark blue-light blue-red-yellow-purple-white).
Long, slim buttons along the side of the mouse serve as Forward/Backward buttons for Web surfing. The small button below the DPI LED indicator cycles the DPI setting. Another small button to the left of the scroll wheel is assigned to ‘permanent fire’ according to the manual, which also doesn’t explain what that is (it’s CTRL+triple-left-click apparently).
None of the buttons on the M3X are programmable.
Ergonomics and Design
The Raptor M3X is a right-handed ergonomic mouse and it’s definitely comfortable—when it’s still, anyway (more on that in a minute)—with a soft-touch rubberized surface that fits nicely to your right hand–particularly if you have larger-than-average hands.
The only minor downside to the shape of the mouse—and this isn’t a major criticism—is that its shape makes it difficult to pick up if you happen to run off the mouse mat or need to reposition it for any reason. The DPI dedicated buttons are all well-positioned and within easy reach, although larger (wider) thumb buttons would be an improvement.
Sadly, none of this really matters because the M3X simply doesn’t perform well.
Out of the box everything about the Raptor M3X looks and feels good and appropriate to a $70 gaming mouse. But it becomes annoying and frustrating before you even get into a game.
Why? Because the M3X suffers from a critical design flaw that makes it wobbles/rock back and forth when the left-mouse button is clicked. Just watch the video to see a quick demonstration of it.
The wobble is minor but enough to make your pointer jittery, particularly at higher DPI settings in Windows. In-game the M3X performs better in as much as the pointer’s jittery behavior isn’t as noticeable (depending on the type of game), but nothing will make that rocking go away. In action/FPS games the M3X’s deficiencies aren’t as noticeable generally speaking, but high precision movements (e.g. sniping) can.
At best the M3X proves irritating, at worst it gets you fragged. Sure, you could potentially use the additional, adhesive sliders that are included with the M3X to offset its instability and make it steady (which I tried, by the way). But even if this works, you don’t drop $70+ on a new gaming mouse to compromise and put up with irritating behavior.
The best thing about the M3X gaming mouse is the travel bag that comes with it. Otherwise its shortcomings are completely unacceptable. Alternately, you could always recommend this mouse to your gaming ‘frenemies’.
Out of more than 15 fifteen mice I’ve reviewed in the last two years, I don’t think I’ve encountered a single one with this type of problem. It’s a blatant, physical design flaw—and there are gaming mice in virtually every price point I can recommend as superior, frustration-free alternatives.
(Feel free to hit me up/direct message me on twitter for a recommendation, or check out my list of other mouse reviews.