THQ has been known for creating wrestling games for years on end from multiple promotions, but none more profilic than the WWE, and after a long string of realism-based Smackdown vs RAW games, THQ has stepped outside the box with WWE All-Stars, their newest wrestling game to be released worldwide. The demo for WWE All-Stars was released for the Xbox 360 and PlayStation 3. Here’s a brief rundown of what you can look forward to.
WWE All-Stars takes wrestling gameplay back to its old arcade roots, with the premise of the game centering around having current day superstars match up against all-time greats, such as Macho Man Randy Savage, the Ultimate Warrior, Sheamus and John Morrison to name a few.
Graphically, while the game looks impressive, some may find themselves turned off by the overly gigantic proportions of the superstars, as though they all have been exposed to gamma radiation. Even Rey Mysterio, who is known to be one of the smallest competitiors in the business, is much more exaggerated. It’s really a love/hate kind of thing, but once you get beyond that, you’ll find a thoroughly enjoyable game.
Gameplay-wise, things have been dumbed back down from the SvR games’ more complicated grapple/counter system, instead giving you two buttons for striking and two for grappling, and one button to counter each. Jumping in and executing all sorts of moves with your favorite superstar is easy and controls are quite responsive, with the unique gameplay system giving you more than enough leeway to perform some truly outrageous things.
Gone are the days of slowly dragging someone to the mat to keep them in a submission for several seconds at a time. slowing down the action. EVERYTHING in this game has been amped up to preposterous levels. You haven’t seen anything until you’ve seen John Cena launch himself several feet skyward and into a spin to land the Five-Knuckle Shuffle.
A unique addition to THQ’s WWE lineup of wrestling games, you can now not only juggle an opponent through the air with striking attacks, but you can also chain together several throws, hit opponents hard enough to make them rebound off the ropes and fly back towards you through the air to allow for more juggling…the possibilities are near endless. It really feels more like a fighting game than a wrestling game, but when there’s been a set of specially-made arcade sticks and controllers made for the game, that speaks for itself.
The game is set to be released on March 29th, 2011 worldwide (and that includes for those people in Forrest City, Arkansas, so be ready to give your football franchises a break). Keep an eye out for this one.