For 2011 True Dungeon will be hosted at the Gen Con Indy in Indianapolis, IN from August 4-7th, 2011. It will be held downtown next to the Indiana Convention Center in the Marriott Downtown Hotel. Gen Con Indy is the world’s oldest and larget game convention, and True Dungeon is its premier event. For more information about Gen Con Indy, please go to www.gencon.com.
You must obtain a convention 1-Day or 4-Day Badge either by purchasing one or by earning one through volunteering. Once you have a Badge, you can buy True Dungeon event tickets online starting at Noon (Eastern) on Sunday, May 1, 2011. Tickets cost $38, and they are usually all taken within a few hours of opening, but some do get refunded in June and July as people cancel plans to attend Gen Con Indy. For more info about True Dungoen, please CLICK HERE.
True Adventures, Ltd. is proud to offer the following two completely new two-hour adventures and a one-hour combat hack-fest:
- “The Lair of the Sea-Lich”: This completely new underwater adventure takes place after the party has fled the lair of Smoak the newly-created draco-lich. The party must now venture into the underwater lair of the dreaded Sea-Lich who terrorizes the coast with her icy-touch and shape-changing powers. Only inside her watery tomb can the party find the origin of the evil artifact that created Smoak the draco-lich – and perhaps a method to defeat Smoak’s evil for good. NOTE: Two slightly different versions of this adventure will be offered. One is more puzzle-oriented, while the other is more combat-focused. They count as the same adventure for earning Experience Points (XP).
- “Dragon’s Redoubt”: This completely new dragon-hunt adventure takes place at the same time as last year’s battle with Smoak the red dragon. It tells the story of how the party from last year’s True Grind adventure battles their way into Smoak’s lair on their own important mission. First, to locate and open a secret door through which all other parties can flee; and second, to defeat the weakened red dragon.
- “True Grind: Bloodbeard’s Bounty”: This combat gauntlet tells the story of how the party finds the location of the Lair of the Sea-Lich. Players must set sail for the waters of Brinewater Bay to learn the location of the Lair of the Sea-Lich from the dreaded orc-pirate Bloodbeard. The battle will rage above and below the Bay’s black waters. No XP, Treasure Coins or participation tokens awarded for TG. Nightmare available if whole party agrees. You must arrive 15 minutes early.